The translator couldn't translate "もちもの" correctly. Most should be understandable but some clarification for these:įixed a bug that caused a critical when possessing a specific mochi. If the second blast hits an obstacle, now decreases opposing Pokemon movement speed Shortened the duration of the effect on the opponent's Pokemon.Ĭan no longer use Dive to pass through certain walls (particularly in the zap pit) Hitbox has been changed (less buggy, more accurate) What was discovered or speculated during the Public Test Server recently pretty much in this current patch, particularly ones tested by Spragels. ( + ) Aqua Tail - damage to opposing Player Pokemon increased, HP recovery increased, cooldown reduced ( + ) Bubble - damage to opposing Player Pokemon increased ( + ) Unite Move - changed from Level 10 to Level 9 ( + ) Discharge - damage increased, cooldown reduced ( - ) Egg Bomb - damage decreased, hindrance duration decreased ( - ) Safeguard - cooldown increased, shield effect decreased ( + ) Flame Charge - duration increased, effect increased ![]() ( - ) Fire Spin - duration reduced, damage to opposing Player Pokemon decreased ![]() ( + ) Fire Blast - damage to opposing Player Pokemon increased ![]() ( - ) Fire Blast - critical hit removed (bug) ( - ) Mystical Fire - critical hit removed (bug) ( - ) Night Slash - range reduced (bug), damage reduced New boss rush mode, shorter ranked season (month and a half), last time a Holowear is a ranked reward, Trainer level up to 50, Medal/Emblem system, updated AFK detection (like spamming attack at base and avoiding any kind of battle for prolonged amount of time) and new Battle Pass.
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